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How long to run tales from the yawning portal
How long to run tales from the yawning portal




how long to run tales from the yawning portal
  1. #How long to run tales from the yawning portal how to
  2. #How long to run tales from the yawning portal full

What do you think of this idea? I know it may sound as a blasphemy to some experienced players. but the Yawning Portal was there with all of its hooks and not a single one (maybe White Plume) was tied to the dungeons!

#How long to run tales from the yawning portal full

Then he would grow curious of the PCs as they start coming back from the Portal once, twice!! Eventually he would become envious of the glory of the PCs, and he could even try to harm them somehow during their dimensional trips! Furthermore the inn would now be full of true NPCs, people coming here to follow the PCs in their deeds, or even trying to challenge or rob them! Durnan would initially ignore the party, it is just a group of dead men walking. Such a plot would give me a way to use the Inn in a fun way. The inn would become the final destination of hundreds of adventurers form many planes, exploiting the portal to get to the richest and most challenging dungeons of the multiverse in order to become the greatest adventurers of all times. The characters would find themselves with a little knowledge about the place, they would storm the dungeon and find the way back to the portal, coming back full of treasure and glory, as Durnan the barkeeper did twice. The only thing I could think of is how wasted was the wonderful story of the Yawning Portal (I am quite new to DnD so this was my first approach to all these traditional elements) inside the inn, and of the barkeeper as well.ĭo you think is an option to change the Yawning Portal into a portal leading directly into the dungeons?

#How long to run tales from the yawning portal how to

I don't like this solution mostly because of the evident geographical distance of these places, I know they give suggestions on how to move the dungeons to your world, but the dungeons themselves clearly speak "different languages", so different that I find it repulsing to even try modifying the adventures into a more coherent group. Go to the dungeon - go back to the inn - hear of the next dungeon - go to the next dungeon. The suggestions present in the book don't convince me. Explore seven deadly dungeons in this adventure supplement for the world's greatest roleplaying game.Ssssssso, has anybody found out how one could join all of those dungeons in a sufficiently realistic campaign? Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume.įor use with the fifth edition Player's Handbook®, Monster Manual®, and Dungeon Master's Guide®, this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures.

how long to run tales from the yawning portal

Enjoy, and remember to keep a few spare character sheets handy.

how long to run tales from the yawning portal

D&D's most storied dungeons are now part of your modern repertoire of adventures. The seeds of these stories now rest in your hands.

how long to run tales from the yawning portal

Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons.






How long to run tales from the yawning portal